Introduction The Builder Pattern is a design pattern that is used to separate the construction of a complex object from its representation. It is a creational design pattern that helps to create an object step by step, rather than having all the required parameters in the constructor. The Builder pattern […]
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Introduction The Singleton Design Pattern is a creational design pattern that ensures that a class has only one instance, while also providing a global access point to this instance. It is used when only a single instance of a class should control the action throughout the execution and provide a […]